Wednesday 12 February 2014

unit: 3D modeling (P1)

3D modelling is used in all sorts of different industries and in these individual industries for many different purposes. Some of these industries are: Entertainment, Games, architecture, advertising and science.

Entertainment

the entertainment industry is one of the most obvious of these is. this is because it has become a massive part of the industry with not many films coming out that doesn't have extensive involvement with 3D modelling. i would say it is mostly used in special effects for making lots of different aspects. however, it isn't uncommon to have shots where things are added into a frame or frames. 3D graphic artists using computer graphics imaging (CGI) can furthermore take things out of a shot which they don't want to be there.

Gaming

another industry which extensively uses 3D modelling. it is used for all sorts of things whether it be creating different aspects like vehicles, space ships, creature's, aliens etc. As time progresses the looks of this industry look more and more lifelike and real. This industry is growing rapidly as games become more and more popular.

Architecture

not as widely used in this industry. often it is used to show the project and map out the wanted end point. often it is used to show clients what there paying for. this would also help encourage them to buy as they can see what there paying for prior to any costs.

advertising

3D artists can help advertisers depict the productin the ideal state. it allows companies to render all sorts of things like: new car's, new product packaging and prototype's. if it doesnt work they can fix it by easily changing the mesh. once perfected the advertisers can use that to sell the item before they have to invest capital in production.

science

scientists can use modeling to create models that simulate lots of things like: earthquakes, landforms, ocean trenches etc. additionally it can simulate motion like flight patterns and also include all the factors that affect them.

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